Principal, Interaction Design
Latest Blog Post: www.odannyboy.com
Dan has designed and built interactive products since 1995, and his products are currently used by tens of millions every day. An international speaker and author, his acclaimed book Designing for Interaction has been called "a bookshelf must-have for anyone thinking of creating new designs" (Jared Spool, CEO of UIE) and has been translated into several languages. Dan has led projects for large organizations like Nokia and Time Warner to start-ups such as Ning and Foxmarks. His new book, Interactive Gestures: Designing Gestural Interfaces (O'Reilly), will be published in November.
Dan is an internationally-recognized thought leader on interaction design. He's spoken at such conferences as Design Thinkers, SXSW, Business to Buttons, and Webvisions, and has taught workshops on interaction design in the US, Europe, and Australia. Dan's writing on design have appeared in BusinessWeek, Vitamin, and Boxes and Arrows.
Dan is a member of the Industrial Designers Society of America (IDSA) and served on the Board of Directors of the Interaction Design Association (IxDA). He received his Master of Design in Interaction Design from Carnegie Mellon University.
Personal Website: www.odannyboy.com
Principal, Visual Design
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Bio?
Jody has an MFA in Painting and Design & Technology from the San Francisco Art Institute.
Personal Website: http://jodymedich.com/
VP, Industrial Design
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Mike has helped a wide range of clients bring their products from concept to reality, most recently at his own firm, Scully Design, and now at Kicker. Prior to founding Scully Design, Mike worked at Argyle Design for four years. Working at a small firm allowed him to assume the roles of designer, engineer and project manager in all phases of the product development cycle. Mike first gained engineering experience at IBM in the Polymers and Mechanical Parts division where he worked with tooling and part vendors to produce plastic, sheet metal and diecast parts, and worked with internal manufacturing engineers to solve quality problems on the production lines. His first taste of corporate design came as an industrial design intern in CompaqÕs commercial portables division.
Mike earned a bachelorÕs degree in Mechanical Engineering from North Carolina State in 1997. During that time, he discovered the field of industrial design and stayed at NCSU to earn a Masters of Industrial Design degree in 2000. Blending the creativity of design with the analytical problem solving of engineering is what really interests and inspires him.
Personal Website: http://www.scully-design.com/
Sr. Visual Designer
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Tom is an award-winning graphic designer who has been working in the interactive realm for over ten years. He has received recognition for his work in print, interactive, and experimental typography, so it may come as little surprise that he thrives in multi-disciplinary environments. He has the ability to visualize solutions at a systems level as well as the discipline and craft to make big ideas real.He has worked with such clients as Adobe, Firefox, and Wal-Mart.
Tom has an MFA in Product Design from Stanford University.
Personal Website: www.redcoverstudios.com